The ocean has overtaken a once great city. Gather the remnants to survive.


The submarine is equipped with a grappling hook that can reel in scrap resources. Search for resources buried in the seabed, and use them to upgrade your vessel.


Controls:

WASD - Movement

Up/Down Arrows - Dive and Rise

Spacebar - Drop and Reel Grappling Hook

Tab - Toggle Maintenance Screen

Team: 

DannyJay#9255 (Studio Bright)

ForTimeBeing#5488

Assets:

ProcMod (Procedural World)

Boundary and Prefab Tool (Level Design)


Dev Notes:

As usual we spent too much time on the world and atmosphere so supporting mechanics like combat (harpoons) and damage didn't make it into the jam. Unfortunately, that makes it lackluster as a game.





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PC.zip 76 MB

Comments

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 Nice game, even though you couldn't finish it. I searched minutes before reading your description, but that is my mistake. The sound & art design was great, the controls felt a bit random, why is up/down bound to the arrow keys and left/right to A/D. It would have been a great game if it was finished, but the sound and art design makes it good without real gameplay yet. I really look forward to you adding gameplay to this game.

Hey, thanks for the feedback! The game was originally a side-scroller but it seemed boring picking up the scrap along a straight line - that's why the controls are a bit wonky, it used to just be WASD.

We may switch it back to 2D. That would help with the framerate, make combat more feasible, but would also change the genre significantly by eliminating the exploration mechanics.